Software Engineer (Embedded Platform)

FL
Plantation
Sunnyvale

In this position, you will be developing OS middleware services that integrate with the computer vision, perception and machine learning sub-systems running on the device. A deep knowledge of OS development principles (hard and soft real-time, threading, resource management, security, etc.), as well as a familiarity with existing AOSP implementations (binder, SurfaceFlinger, etc.) will serve you well in this position.

 

Company Highlights

 

  • Innovative Gaming company
  • Taking on exciting and a diverse range of projects and products.
  • Great reputation industry-wide, which is an increasing rarity

 

Responsibilities

 

  • Collaborate with computer vision and machine learning teams to architect middleware services that enable multi-user AR experiences
  • Designing and developing core OS middleware systems using C and/or C++
  • Producing unit, functional, integration and interoperability tests, including automating tests when possible
  • Writing technical documents, including architecture diagrams and API descriptions

 

Requirements

 

  • Fluency with common programming design patterns
  • 5+ years programming experience with C and/or C++
  • Strong communication skills
  • Experience with existing AOSP middleware service systems (IPC, system policy, etc)
  • Experience with Android & GNU Makefiles, ADB, SQLite and shell scripts
  • Experience with version control & continuous integration tools such as git/gerrit
  • Experience with protobufs and networking protocols a plus

 

 

Note: Qualified candidates will be contacted within 2 business days of application. If an applicant does not meet the above criteria, we will keep your resume on file for future opportunities and may contact you for further discussion.

Date Posted 5/29/2019
Salary $130,000 - $150,000 + Bonus






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